I understand that, but footage of Liverpool v City in the semi final a few years ago and the Scouser end looks absolutely insane, they were all up for it. I think a lot of people just aren't as bothered about creating an atmosphere as those in the east stand/away games, they need to get up for it this time! Again twist n shout please, best song for when the chips are down which may be the case v man uI think the problem is the vastness of it. So one section starts a song, and it begins to travel round the ground and gets all out of time the further it travels from the starting point.
I just don't think it's very conducive to loud (synchronised!) singing.
However the noise when Hamer scored was something else. Fuck that was loud.
See, it's simple !
AI to the rescue:
“ This is an interesting problem! The main challenge, as you mentioned, is the delay caused by the speed of sound. Let's explore the math and see if we can find a solution.
Given:
- Wembley Stadium dimensions: Approximately 315 meters long and 256 meters wide
- Speed of sound: About 343 meters per second at 20°C (68°F)
Step 1: Calculate the maximum distance between fans in the stadium.
Using the Pythagorean theorem, the diagonal length of the stadium is:
Diagonal = √(length² + width²)
Diagonal = √(315² + 256²) ≈ 405 meters
Step 2: Calculate the time delay due to the speed of sound.
Time delay = Distance ÷ Speed of sound
Time delay = 405 meters ÷ 343 meters/second ≈ 1.18 seconds
This means that if fans on one end of the stadium start chanting, it will take about 1.18 seconds for the fans on the other end to hear it.
Synchronization solution:
One possible solution is to use a smartphone app that synchronizes using the stadium's Wi-Fi or cellular network. The app could:
1. Determine each phone's location within the stadium using GPS or other location services.
2. Calculate the distance from each phone to a central point, such as the center of the pitch.
3. Adjust the timing of the chant or song playback on each phone based on its distance from the central point, taking into account the speed of sound delay.
For example, phones farther away from the central point would start playing the chant slightly earlier than phones closer to the center. This way, the chants would reach the center of the stadium at the same time, creating a synchronized effect.
Challenges:
- Ensuring all fans have the app and can access the stadium's network
- Accurately determining each phone's location within the stadium
- Accounting for variations in sound speed due to temperature and humidity
In theory, synchronizing chants using technology is possible, but it would require significant coordination and development. Alternatively, you could use visual cues, like large screens or synchronized light displays, to help fans stay in time with each other.”
Agreed stop at 999 who will keep count?But please not 1000 renditions of the skyblue song !
Yeah, Science Bitch!!
AI to the rescue:
“ This is an interesting problem! The main challenge, as you mentioned, is the delay caused by the speed of sound. Let's explore the math and see if we can find a solution.
Given:
- Wembley Stadium dimensions: Approximately 315 meters long and 256 meters wide
- Speed of sound: About 343 meters per second at 20°C (68°F)
Step 1: Calculate the maximum distance between fans in the stadium.
Using the Pythagorean theorem, the diagonal length of the stadium is:
Diagonal = √(length² + width²)
Diagonal = √(315² + 256²) ≈ 405 meters
Step 2: Calculate the time delay due to the speed of sound.
Time delay = Distance ÷ Speed of sound
Time delay = 405 meters ÷ 343 meters/second ≈ 1.18 seconds
This means that if fans on one end of the stadium start chanting, it will take about 1.18 seconds for the fans on the other end to hear it.
Synchronization solution:
One possible solution is to use a smartphone app that synchronizes using the stadium's Wi-Fi or cellular network. The app could:
1. Determine each phone's location within the stadium using GPS or other location services.
2. Calculate the distance from each phone to a central point, such as the center of the pitch.
3. Adjust the timing of the chant or song playback on each phone based on its distance from the central point, taking into account the speed of sound delay.
For example, phones farther away from the central point would start playing the chant slightly earlier than phones closer to the center. This way, the chants would reach the center of the stadium at the same time, creating a synchronized effect.
Challenges:
- Ensuring all fans have the app and can access the stadium's network
- Accurately determining each phone's location within the stadium
- Accounting for variations in sound speed due to temperature and humidity
In theory, synchronizing chants using technology is possible, but it would require significant coordination and development. Alternatively, you could use visual cues, like large screens or synchronized light displays, to help fans stay in time with each other.”
What he said, but what if my phone goes flat? But please not the Synchronized light display be like a coldpay concert
In theory, synchronizing chants using technology is possible, but it would require significant coordination and development. Alternatively, you could use visual cues, like large screens or synchronized light displays, to help fans stay in time with each other.”
Wembley was created for vast revenue, not atmosphere. Semis shouldn’t even be there, can you imagine the amount of money they make with all the club Wembley and all the hospitality on top of everything else. The atmosphere would be deafening if we were at Old Trafford or Anfield.
I do think it devalues of competition, id much rather be going to Anfield for the semi than Wembley.It is you are right and that is why Semi Finals are now played there. The shoe on the other foot is if it was played somewhere else our ticket allocation would be even smaller than 34,000. There would still be corporate and hospitality wherever it was played.
No please not. Trying to create a false atmosphere just kills it once the game is going, look a festa, all them flags music and OTT stuff on screens. Once the game started nothing until they scored. Wolves was similar on sat imo not as bad as Leicester, but they probably don’t do it every game.Could King arrange for clappers of some sort? Perhaps part of a tifo.
England games are terrible, I was at the Euros final and even that was terrible.It's just not that great for atmosphere cos it's so big. Same for England games.
Please just no plastic flags this year, way too Wasps at the PO final and contributed to our loss.
England games are terrible, I was at the Euros final and even that was terrible.
Maybe it was the occasion. I went to the Italy game recently that was poor.The Germany game was the loudest game I've ever been at. Nothing will ever top that. Denmark the match after was close.
that didn't work last year, it's just so big that a) there are still loads of other people in the same blocks and b) there are so many other blocks it doesn't really matter,Get as may people from blocks 14-17 in to the blocks behind the goal in the bottom tier.
You can just sing "Sky Blue Army" relentlessly - to fill gaps between songs.
Could King arrange for clappers of some sort? Perhaps part of a tifo.
Luton had flags too. Did that contribute to their win?It's just not that great for atmosphere cos it's so big. Same for England games.
Please just no plastic flags this year, way too Wasps at the PO final and contributed to our loss.
Agree with the singers corner going bottom tier, however last year I was in the bottom tier behind the goal, me and my mates were desperately tryna get the atmosphere going before extra time, we were getting funny looks from people! 90% don't bother singing unless it's after a goal, yes it was loud during the goals and before KO but genuinely think most people just can't be arsed to help get it going in the first place. None of that this time message needs to go out anyone with a voice left after the game gets their season ticket rescinded!
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